Carved Insane...
Many sources of Mythos knowledge are
culled from the demented scribbling of madmen, or from the obsessive notes of
scholars who have pushed the envelope of their understanding far beyond where
they should have. Much of this information comes from encounters with unholy,
blasphemous beings or through the agencies of dreams or visions; to paraphrase
Sir Isaac Newton, if some individuals have seen beyond the limits of what
Mankind was meant to know, it’s because they have stood upon the shoulders of
giants – titanic, squamous and, possibly, rugose giants.
However, while there has certainly always
been cosmic pus dripping down from the stars to imperil worlds, there have not
always been books. In the earliest of times, crazies and cultists had to use
what they had to hand in order to pass on their ghastly insights to those who
would come after them; most often they etched their ramblings onto rocks.
Mythos lore is littered with tablets, fragments and shards and these represent
the most difficult to access sources of Mythos knowledge in the whole canon.
These texts are often located in places which are hard to get to or are locked
away in high security vaults; they are most often singular objects with a
commensurately high price (if on the market) and which, if destroyed, are
irreplaceable. There are books written about them, interpreting them and
translating them: as is usual, these transcriptions are not as powerful as the
originals but will serve in a pinch.
Along with these horrible stelae, are examples of similar texts
from our pitiful ‘real’ dimension, giving insight as to how these pieces have
been dealt with historically and which will serve as inspiration for Keepers
who wish to devise their own hideous carvings.
For now, read on: the stones are about to
speak!
*****
Aklo Tablets
What little is known about this text
comes from two sources – E. A. Hitchcock’s Remarks
upon Alchemy and Alonzo Typer’s Diary.
Hitchcock refers to the “secrets” contained on the tablets as “now
unattainable” but provides no further elaboration as to why. Typer mentions
seeing several “Aklo formulae” in his 1908 notes on the examination of the van
der Heyl Mansion in New York State and describes the third of these as a means
whereby invisible enemies may be revealed; this begs the question that the
whereabouts of the Aklo Tablets, or
at least their text, may be recorded in the Book
of Hidden Things. Until these questions have been resolved however, the ‘Tablets must be considered lost ... if
they existed at all.
(Source: The White People, Arthur Machen)
*****
The Book of Mormon
The
Book of Mormon: An
Account Written by the Hand of Mormon upon Plates Taken from the Plates of
Nephi, to give it its full title,
is the holy text of The Church of Jesus Christ of Latter Day Saints,
otherwise known as the Mormon faith. The text was given to the religion’s
founder – Joseph Smith, Jr. – after four years of tutelage by the Angel Moroni,
in the form of a set of golden plates bound together by gold wire. According to
Smith, the Book was originally written in “reformed Egyptian” and he was
blessed with the ability to translate this language by his angel guide.
Getting the Book
to print was not without its issues: Smith enlisted his neighbour, Martin
Harris, as a scribe in the process and Harris’ wife connived to steal, and
lose, the first draft of the initial 116 pages. As punishment for this
indiscretion, the Angel Moroni took back the golden plates and withdrew Smith’s
gift of translation until after he had observed a fitting penance. When this
had been performed, the ‘plates were returned and the work began once more,
although without the help of Harris, who nevertheless, mortgaged his farm to
help pay for the publishing. When the ms. was ready to go to the printers, the
golden plates went back to Moroni to be hidden away once more and The Church
of Jesus Christ of Latter-Day Saints was good to go.
The golden
plates consist of several sections: the Small Plates of Nephi; Mormon’s Contribution,
comprising his Words, his Abridgement of the Large Plates of Nephi
and the Book of Mormon; and additional material provided by the Angel
Moroni. There are also copies of signed affidavits by those who saw and handled
the plates during the translation process called the Testimony of the Three
Witnesses and (post Harris) the Testimony of the Eight Witnesses.
Certain sections of the engraved text according to Smith were ‘sealed’ and
could not be translated; these along with the stolen 116 pages are the only
sections of the plates unrecorded.
The plates
tell of the lost tribes of the Children of Israel who wandered to the North
American mainland around 600 BC and established communities there along lines
similar to those of the Middle East at the same time. These communities grew
and alternately fought and lived in peaceful harmony, especially during a phase
when Jesus Christ miraculously appeared among them for an extended period. The
tribes converted and integrated with existing Native Americans, even with
indigenous Christians who had arisen some 2,500 years before the arrival of the
Israelites. One of these, Mormon, was chosen to be the keeper of records of the
lost tribes and it was he who hid the gold plates in a stone box buried beneath
a hill in Manchester, New York. His son Moroni was chosen to guard this cache
after his father’s death.
The debate as
to whether a Levantine society once existed on the North American mainland has
been long and heated and, as can be expected, boils down to a matter of faith.
Of interest to Mythos aficionados is the notion of a “subterranean” (or
at least, sub rosa) society, able to hide its presence (K’n Yan,
anyone?), and the presence of powerful artefacts hidden in the US. According to
the Book, the Ark of the Covenant is supposed to be buried in Sanpete County in Utah, and guarded by
the Three Nephi, descendants of the
Nephite tribe, indigenous American Christians blessed with this immortal duty
by Christ himself. The construction of the Book
itself – the gold plates – also has interesting implications for another Mythos
work: the Turner Codex.
*****
The
Broken Columns of Geph
“Let
him who calls The Black,
Be
aware of the danger.
His
victim may be protected
By
the spell of running water,
And
turn the called-up darkness
Against the very caller...”
-Brian Lumley, “The
Calling of the Black”
The
Broken Columns of Geph
are immensely ancient pillars located deep in the coastal jungles of Liberia.
Attempts to destroy them have been made at various times throughout history and
now the Columns are protected by
local tribes who revere them as objects of worship. The carvings on the Columns depict many of the Great Old
Ones along with warnings about the use of black magic against one’s enemies.
Adherents of several Great Old One cults have defaced the Columns and references to their particular deities but much of the
original text still remains.
(Source: Brian Lumley, “The Calling of the Black”)
Hyperborean; Elders of the Ptetholites; 1d6/2d8
Sanity loss; Cthulhu Mythos +10 percentiles; 40 weeks to study and
comprehend
Spells: Brew
Dream Drug; The Calling of the
Black (requires
the Nyhargo Dirge – not present in
this version – to be effective); Contact
Yibb Tstll; Contact Cthonian; Curse of Darkness; Power of Nyambe
Geph
Transcriptions
In the 1950s, Titus Crow engaged the
services of Gordon Walmsley of Goole to translate the Column scripts, working from rubbings which Crow had obtained.
Walmsley managed to accomplish this task and published the results in an
extremely limited vanity release, in an octavo format, simply called The Geph Transcriptions. Exact numbers
of the print run are unclear: Crow definitely had a copy in his library before
it was destroyed, but certainly others exist elsewhere. Interestingly, no copy
was found in Walmsley’s office or house after his murder.
(Source: Brian Lumley, “Name and Number”)
English; Professor Gordon Walmsley; London 1955;
1d4/1d8 Sanity loss; Cthulhu Mythos +7 percentiles; 20 weeks to study
and comprehend
Spells: None
*****
Celaeno
Fragments
The Great Library of Celaeno is found on
the fourth planet orbiting the star Celaeno in the Pleiades. It is said that
the Library is the repository of all the knowledge which the Great Old Ones
stole from the Elder Gods before they were cast down. The method of storage of
this knowledge is not entirely clear – some researchers claim that the
information is stored inside living alien beings grown just for this purpose.
We know from the studies of Laban Shrewsbury however, that at least some of the
lore is inscribed upon stone tablets.
The
Celaeno Fragments is a
transcription by Shrewsbury of several broken stone carvings which he recorded
whilst visiting the Great Library. The work comprises about 50 pages of
disjointed text which deals mainly with the “King in Yellow” and the city of
Carcosa, as well as some minor information regarding the Deep Ones. The
original manuscript for this work was deposited at Miskatonic University Library
after Shrewsbury’s disappearance and presumed death and has not yet been
published, although photocopies have been circulated.
In recent times, stone shards have been
excavated on Earth which correspond closely with the images of the tablets
depicted in the Fragments and with
matching information. These carvings date from Earth’s Triassic Period and are
the subject of heated archaeological debate.
(Source: August Derleth, “The House on Curwen Street”)
English; Dr Laban Shrewsbury; 1915 (1938); 1d4/1d8 Sanity
loss; Cthulhu Mythos +9 percentiles; 15 weeks to study and comprehend
Spells: Brew
Space Mead; Call Cthugha; Elder Sign; Enchant Whistle; Summon/Bind Byakhee
*****
Elder
Keys
The
Elder Keys (also known
as the Elder Key, Elder Records or The Tablets of Destiny) are a series of carven stone blocks around
which is draped the protoplasmic menace which is Ubbo-Sathla, “The Unbegotten
Source”, a cosmic entity said to be the mindless twin of Azathoth. So powerful
are said to be the incantations writ upon these tablets that the most minor of
them – a one line inscription –brought our earth into this dimension and caused
life to appear upon it. Many wizards and other hard-metaphysical investigators
have attempted to locate and transcribe these carvings however none have ever
returned – victorious or otherwise. The Mi-go, it is said, have the Keys as their ultimate reason for being
on Earth and it is this which keeps them travelling to our planet from Yuggoth.
Alternate theories suggest that Ubbo-Sathla excretes some arcane substance
which is vital to Mi-go technology and it is this, rather than the tablets,
which attracts their interest. Still another theory is that the presence of
Azathoth’s twin on this planet is the cause of the Great White Space’s terminus on our home world, thus providing a
rationale for our planet’s infestation of dire divinities and their associated
misbegotten agents. There have long been rumours that another copy of the ‘Keys exists on this planet – bringing
the total number of copies to two – but this has not been verified: it is more
likely that the other copy is something completely different, with the same
name.
While the rewards of obtaining the Elder Keys would seem to be obvious, the
greatest danger to accessing them is Ubbo-Sathla itself, whose 100 attacks per
round inflict instant death upon any living substance with which it comes into
contact. Robotic or automated platforms for gathering information from the Keys may achieve greater benefits in
future but this begs the question as to why the Mi-go, or the Great Race of
Yith, or even the Elder Things –
beings with more highly advanced technology than our own – haven’t explored
these possibilities already. The shoggoths
have long been said to have been created from the essence of this being.
Ubbo-Sathla is sometimes equated with the being known as Abhoth who has similar
qualities; it is likely that ‘Abhoth’ is a derogatory name applied to the
creature by a subsequent civilisation who derided the worship of their
precursors. And just maybe, Ubbo-Sathla isn’t as mindless as has been
reported...
(Source: Clark Ashton Smith, Ubbo-Sathla)
Unknown language; Primordial Extra-Dimensional
Hard-Metaphysicians; a time prior to the Big Bang; 1d100/100d100 Sanity loss; Cthulhu
Mythos +100 percentiles; 208 weeks to study and comprehend
Spells: None, any, or all as the Keeper rules
*****
The Kensington Runestone
“8 Geats (or Goths, or Gutnish, or Gotlanders) and 22 Norwegians (Norsemen)
on a [?] journey of exploration, from
Vinland west of. We had a camp with 2 shelters, one day's journey north from
this stone. We were at fishing one day, after we came home found 10 men red of
blood and dead. AVM (Ave Virgo Maria)
rescue from evils.
[Side of stone] “Have 10 men
[by/at] sea to look after our ships,
14 day journey from this island. Year 1362”
-Inscription on the ‘Stone
The Kensington
Runestone was discovered wrapped in the roots of a poplar tree whilst being
cleared from a field. It was named after the nearest large town to its
discovery in Douglas County, Minnesota. The year was 1898 and the discoverer, Olof Öhman, was drawn to the markings on
the rock by his 10-year old son: they thought at the time that they had
discovered some kind of ‘Indian almanac’.
The rock was moved to the local bank in
Kensington and rubbings and photographs were sent to many institutions with tenured
experts in Scandinavian languages: every one of them declared the slab to be a
forgery. Nevertheless, the stone (30 x 16 x 6 inches or 76 x 41 x 15 centimetres,
in size and weighing about 200 pounds, or 90kg) was taken to England for
further investigation. Based upon stylistic usage, anachronistic statements
about the composition of the adventuring party and inconsistent rune
combinations, the stone was again declared a hoax (incidentally the invocation
“AVM” is in perfect accord for a Swedish inscription, the Swedes being mostly
Catholic at that time).
Öhman received the ‘Stone back from its travels and used it as a step to improve
access to a barn on his property; he also used it as an anvil to straighten
nails. It is noteworthy, that at no time did he try to make money from his
discovery. Since his death, the ‘Stone
has been moved to a place of greater prominence within the Kensington
community, who continue to believe in its accuracy.
Despite the research already done on the
rock, every so often another academic tries to explain the discrepancies and
reveal it to be an authentic artefact; if later research proves the ‘Stone to be a genuine inscription by
lost Scandinavian adventurers on the American mainland, it will cause the
Viking history of North America to be extensively revisited.
*****
R’lyeh
Text (aka the “Urilia Text”)
“Mglw’ nafh fhthagn-ngah cf ‘ayak
‘vulgtmm vugtlag’n...”
-Chant to Locate the Dead from the R’lyeh Text,
Robert M. Price, “Beneath the Tombstone”
This book was
originally carved onto stone tablets by the spawn of Cthulhu itself and
outlines the correct form of worship of the Great Old One: it is considered by
adherents of this cult as their holiest of books. The book existed in
Hyperborean times and copies at least fifteen-thousand years old are hidden
somewhere in China, probably in the keeping of the ‘Hidden Ones’: the writing
on these scrolls looks like Chinese script but is of no known human tongue.
Chinese copies of the scrolls have been periodically smuggled out of China.
Chinese; Author unknown; c.300 BC; 1d8/2d8 Sanity
loss; Cthulhu Mythos +15 percentiles; 54 weeks to study and comprehend
Spells: Call Cyaegha; Contact Deity: Cthulhu; Contact
Spawn of Cthulhu; Contact Deep Ones; Contact Father Dagon; Contact
Mother Hydra; Breath of Dagon; Curse of the Stone; Grasp of Cthulhu; Wave of
Oblivion
Copies made their way along the Silk Road to the
Mediterranean and, in time, a version in Latin was issued around 200 BC:
Latin; Author unknown; 200 BC; 1d6+1/2d6 Sanity
loss; Cthulhu Mythos +12 percentiles; 45 weeks to study and comprehend
Spells: Call Cyaegha; Contact Deity: Cthulhu; Contact
Spawn of Cthulhu; Contact Deep Ones; Contact Father Dagon; Contact Mother
Hydra; Breath of Dagon; Curse of the Stone; Grasp of Cthulhu; Wave of Oblivion
In 1647, Lord Rochester translated the ‘Text
from its Latin version into English; he probably did this as a favour for a
libertine associate, or as a means to pay back a debt, since the manuscript was
never published. The translation moved through many occult circles and was
widely copied and covertly distributed. The translation is severely truncated
from the Latin version and contains only one spell. These copies are extremely
rare to unearth nowadays and are usually in poor condition.
(Source: August Derleth, “The Return of Hastur”)
English; John Wilmot, Lord Rochester; unpublished,
1647; 1d3/1d8 Sanity loss; Cthulhu Mythos +6 percentiles; 6 weeks to
study and comprehend
Spells: Contact Deity: Cthulhu
In the 1700s, a German translation was produced in
a limited run of only 400 copies, which used the Chinese translation as its
source. This version is notable for containing an analysis of the content along
with author commentaries. The title of the work was changed to Liyuhh, a
strange word which has defied translation but which may be an attempt to
transliterate the sound made by some of the creatures mentioned within the
text.
(Source: Eddy Bertin, “Darkness My Name Is”)
German; Author unknown: Liyuhh; 1700s; 1d6/1d10
Sanity loss; Cthulhu Mythos +10 percentiles; 40 weeks to study and
comprehend
Spells: Call Cyaegha; Contact Deity: Cthulhu; Contact
Spawn of Cthulhu; Contact Deep Ones; Contact Father Dagon; Contact
Mother Hydra; Breath of Dagon; Curse of the Stone; Grasp of Cthulhu; Wave of
Oblivion
R’lyeh Text
Commentary
This work, in Chinese, is an extended commentary on
the R’lyeh Text dissecting and explaining several of the most convoluted
and difficult passages. Interestingly the Commentary does not contain
the Breath of Dagon spell from the original text; it does however,
contain a rough sketch map of the corpse city R’lyeh.
(Source: Larry DiTillio, Lynn Willis, et. al., Masks of Nyarlathotep: “Shanghai”)
Chinese; Author unknown; Liao Dynasty; 1d8/2d8
Sanity loss; Cthulhu Mythos +15 percentiles; 40 weeks to study and
comprehend
Spells: Contact Deity: Cthulhu; Contact Spawn of
Cthulhu; Grasp of Cthulhu; Wave of Oblivion
*****
Rongorongo
Objects
Easter Island
is the source of this strange style of writing which remains indecipherable
after many years of investigation. First discovered in the Nineteenth Century
by visitors to the island, there are now only about two dozen objects currently
extant which provide examples of the writing style. Most of these objects –
which include a ‘chieftain’s staff’ and a wooden statue of a bird-headed man –
are carved from pieces of driftwood picked up from beaches. Many of the items
have been partially burnt, having been rescued from fires lit by uncomprehending
sailors. On the island itself there a several examples of the text carved into
stone, and these have been thought to be abbreviations of the more extensive
writings on the wooden articles. It is believed that rongorongo is one of only
three or four writing systems in human history arising independently of any
outside influences.
Most of the texts are thought to be of genealogical interest or may simply be calendrical in nature. The writing style is unique in that it follows a pattern called ‘reverse boustrophedon’, that is, it alternates line to line from left to right to right to left, turning 180° at the end of each line. The glyphs are abstracted outlines of human, animal, plant, artifact and geometric forms. Many of the human and animal figures have strange protuberances on each side of their heads, which may represent ears or eyes. The few remaining examples of these texts have led to a complex identifying system: each object is tagged with a capital letter and a short title, such as “Tablet C: the Mamari Tablet”, while others are simply known as – for example – “The Oar”, “The Snuffbox”, “The Small Santiago Tablet” and “The Santiago Staff”. All of the known items are in museums or in private collections; with the exception of some limited petroglyphs, there are no longer any examples of this writing left on Easter Island.
*****
The
Rosetta Stone
The Rosetta Stone was discovered by the
French in Egypt in 1799, was captured by English forces and returned to London
in 1802, where it has been on display in the British Museum ever since. It is a
stele, or proclamation etched on
stone for public viewing, which is written in three distinct languages –
Egyptian hieroglyphs, a form of the hieroglyphic style called Demotic and
Ancient Greek (at the time that the ‘Stone was created, Egypt was ruled by a
Greek line of kings, known as the Ptolemaic rulers). The stone discusses the
repealing of certain taxes by Ptolemy V and is, of itself, not completely
edifying reading; but it is the fact that all three writing styles were used
that makes the ‘Stone so incredibly important.
Research was conducted by the French
linguist Jean-François Champollion and British Scientist Thomas Young.
Champollion’s input was of the greatest value since he was able to read Coptic
– a later derivation of the Demotic style – and could ‘reverse engineer’ Coptic
back into the Hieroglyphs and compare these to the Greek. In time, the riddle
of Hieroglyphic writing was solved.
*****
Tablets
of Nhing
These stone slabs are located upon the
planet of Yaddith, a world which circles five suns and which occupies the same
region of space viewable from Earth which contains the constellation Deneb.
Yaddith was once inhabited by the nug-soth,
tapir-snouted beings who shared more similarities with reptiles than with
humans, which they vaguely resembled. The nug-soth
were ruled by a leader known as the Arch-Ancient who led them in the worship of
Shub-Niggurath. The nug-soth were
great researchers whose thirst for knowledge crossed many boundaries of
research including sorcery and science. They mastered a form of inter-stellar
travel known as the “light envelope” and were highly capable Dreamers.
Ultimately, the nug-soth were destroyed when Yaddith was invaded by dholes which proceeded to devour their
homeworld. Monumental efforts to rid the planet of this infestation availed
them naught and only a handful of the nug-soth
managed to escape the dying planet, taking with them their most potent text,
the Ghorl Nigral, the only known work
which references the Tablets.
It has been more than a million years
since human eyes have seen the Tablets of
Nhing and, given that Yaddith is the home of a puissant avatar of
Shub-Niggurath and its servitor dholes
(who, ironically, also worship this being), the likelihood of seeing them again
– if they still exist – is exceedingly remote.
(Source: H. P. Lovecraft & E. Hoffman
Price, “Through the Gates of the Silver
Key”)
Yaddithian; The Arch Ancient, Buo; more than
1,000,000 years ago; 1d12/2d20 Sanity loss; Cthulhu Mythos +18
percentiles; 75 weeks to study and comprehend
Spells:
Unknown, but likely to
contain the following - Contact Deity:
Shub Niggurath; Call/Dismiss Shub Niggurath; Summon/Bind Dark Young of Shub
Niggurath; Summon/Bind Dhole;
*****
Voormish
Tablets
The Voormis were subhuman beings created
– some say – by Tsathoggua and who colonised the land of Hyperborea, modern
Greenland, defeating the unspeakable Gnoph-kehs in order to do so. Over time
their culture declined and they welcomed human settlers to their lands by whom
they were largely wiped out. Voormi magic was considered most powerful and the
bulk of it was recorded on several tablets in an attempt to prevent it being
lost forever. Wizards such as Eibon and Haon-Dor were known to have consulted
them and incorporated their mysteries into their own studies. The texts are
known to have discussed the offspring of Cthugha, Aphoom Zhar, as well as the
creatures known as the ‘Fishers From Outside’. Apart from these snippets the
remainder of the lore must be considered lost.
(Source: Lin Carter, “The Acolyte of the Flame”)
Hieratic Naacal; Author(s) unknown; Pre-historic
timeline; 1d10/3d10 Sanity loss; Cthulhu Mythos +20 percentiles; 70
weeks to study and comprehend
Spells: Contact
Aphoom Zhar; Contact Cthugha; Contact Gol-goroth; Elder Sign; Summon/Bind
Shantak; Gate
*****
Yellow
Codex (aka Xanthic Folio)
Rumour suggests that the Yellow Codex was unearthed at Niya in
Sinkiang, north of Tibet; since the exact location, or the fact of this city,
is still in question, the validity of these rumours cannot be verified. Either
way, the original documents have passed from view and the text, in low
circulation as it is, is all that remains. Even here, with different
translations claiming ‘authenticity’, the accuracy of the work must be held as
speculative at best.
The matter of the text deals with the
city of Hastur and the nature of its treaty with the nearby inhabitants of
Carcosa; the original text is said to be written in the difficult language of
‘Pnakotic A’ and etched upon several stone tablets. It is said that the text of
this work pre-dates its own discovery and forms the background for the cursed
play The King in Yellow; however,
this could simply be a fiction generated by poor scholarship.
(Source: Paul Bastienne, “The King in Yellow”)
‘Pnakotic
A’; various authors; various dates; Sanity Loss: 1d2/1d4; +4 percentiles to Cthulhu Mythos; average 10 weeks to
study and comprehend
Spells: None
*****
Zanthu Tablets
These tablets
were apparently given to Harold Hadley Copeland during the Copeland-Ellington
Expedition by a wizard called ‘Zanthu’, although it is unclear whether they
were handed to him by that entity or if he took them from Zanthu’s tomb.
Copeland was rescued in Mongolia after the expedition disappeared in 1923; he
was the sole survivor. When located, the ten tablets were in his backpack; they
are made of black jade and written all over in what Copeland described as
hieratic Naacal, the written language of Mu. The tablets now reside in the Sanbourne
Institute of Pacific Studies.
Hieratic Naacal; ‘Zanthu, Wizard of Mu’; prehuman
timeline; 1d6/1d10 Sanity loss; Cthulhu Mythos +6 percentiles; 60 weeks
to study and comprehend
Spells: Contact Deity: Cthulhu; Contact Deity:
Ghatanathoa; Contact Deity: Lloigornos; Contact Deity: Ubb; Contact Deity:
Zoth-Ommog; Enchant Bell
“The Zanthu
Tablets: A Conjectural Translation”
The text of
the ‘Tablets is most readily encountered in this monograph written by
Copeland just prior to his commitment to an asylum and suicide. There are no
spells in this translation; however their presence and function are alluded to.
There are claims that, in later years, more copies of the ‘Tablets have
been found by fisherman around the Pacific Rim.
(Source: Lin Carter, “The Dweller in the Tomb”)
English; Harold Hadley Copeland: The Zanthu
Tablets: A Conjectural Translation; 1926; 1d3/1d6 Sanity loss; Cthulhu
Mythos +3 percentiles; 8 weeks to study and comprehend
Spells: None
No comments:
Post a Comment